Showing posts with label rant. Show all posts
Showing posts with label rant. Show all posts

October 18, 2018

Frogs Everywhere

I think I've done more frogging than knitting the past couple of weeks. 

I can't say much because at least I'm now working on yarn crafting projects again.  Between the month of sewing I had to do this summer and some other miscellaneous stuff going on, I didn't really get back in the yarn crafting gear until the fall hit.

Sure, I did finish a pair of socks for my husband (finally, and without losing one this time!):



But the rest of the time since went like this:

  • Finish up the custom baby dress and write up the pattern (which, being a on the fly pattern, mostly involves trying to figure out how the heck you wrote down what you wrote when making the darn thing). 
  • Finally start an adult sweater to replace the one I been wearing so long I've had to darn both sleeves at the elbow (anyone remember when the work sweater was completed? It's been awhile; I can't say I'm surprised).
  • Realize that I could get a sweater done for NYS Sheep and Wool if I pick up the one I was designing and knitting two years ago and un-screw up the neckline idea. 
  • Get past the neckline, do another trim, then decide on another neckline trim to better match the other trim, redo the neckline.
  • Finally get to the sleeves, so I do the math for the sleeves, try to work the sleeves, realize sleeve doesn't fit, rip sleeve out, adjust and restart sleeve. Now sleeve is too big on cap but tight elsewhere, rip sleeve out, get peeved at sweater when as I'm not going to finish it in time for Sheep and Wool and have no clue how to actually mathematically calculate an afterthought sleeve.  I then banned sweater to the time-out corner for a couple of days. 
  • Decide that due to all the other crap that I should start a nice seed stitch cowl out of some soft yarn bought two years ago. Then I realized that the yarn is too thin to work for a good seed stitch cowl, so I surf patterns, don't like any of the patterns, get idea, try idea, rip idea out, try another idea, rip idea out, chart third idea, start idea, rip idea out, adjust chart, start idea, rip idea out, repeat two more times. I finally get an idea I'm mostly happy with off ground, but at this point I've created a time-consuming pattern for what was supposed to be an easy cowl. I resisted the urge to go find more yarn in the stash to do that seed stitch cowl.  Work on not-easy cowl on the subway for some reason.
  • Go back to sweater, figure out a way to recalculate the stupid sleeves, start sleeve again, get half way done, realize it's still screwed up, rip it out.  I then realize I was using the stitch gauge instead of the row gauge to calculate everything for the sleeve, not that my method didn't work. Recalculate using correct gauge and start sleeve again.
  • Decide to also work on getting baby dress pattern tech edited, tech editor finds first row has one stitch off of cast on, realize the one stitch off is because all the other calculations are screwed up and spend all night trying to figure out how the heck I managed to knit the thing in the first place.
  • Then decided that I should write this blog post instead of working on sleeve or anything else I decided to design or start at the same time.

I mean, it's probably a good thing that I've gotten my design groove back.  I'm looking forward to getting something out there given the time it's been since I've had actual time and inspiration to devote to this.  But why do I have to make it so hard on myself when I could just simply work on something already written or easy without struggling through all the frogs?  Then again, I write software as a day job.  It all involves sitting there and beating your head against the wall wondering why on earth you're doing this when what you did isn't working for the 5th time...until you figure it out, get something done, and feel accomplished and confident.  Then you're more than willing dive right back into another wall because it won't be as crazy this time...right?

And if I have to frog that cowl or the sleeves one more time, the yarn is shot and I won't know what to do with myself.  Probably ban it back to the timeout corner.

June 23, 2013

Why You Should List a Gauge For Your Pattern

I seem to have a knack for finding the patterns that don't give a gauge.  It annoys me.  I usually use the pattern anyway, but it still annoys me.

Granted, this tends to happen on free patterns, so you would think I shouldn't complain.  However, as someone who also has developed free patterns, I know how easy it is to get and list the gauge for most patterns.  Yardage missing?  Sure, that's pretty hard to guess at and you need a ounce scale to properly calculate it (and I know I don't own one of those).  Gauge?  No excuse.  None.  I behove anyone who's releasing a pattern to the world to give the gauge, and here's why (and why it shouldn't be an issue):

  1. It allows the user of your pattern to make sure they'll get the same product you did. People knit and crochet differently and have different tension.  That means while you got an adult sized hat using size 6 needles, someone who knits/crochets tighter than you could end up with a child sized hat following the same instructions.  If you don't give a gauge, there's no way for the user to check to make sure they're going to get that adult hat without following your pattern and ending up with disastrous results.

  2. It allows to user to adjust the pattern themselves.  Sure, if it's a free pattern, you could be lazy and only give one size.  That's ok; we understand.  But when you do that and don't give a gauge, the user will be left either wondering what to do to adjust for, say, using a different brand of yarn (which will affect gauge even if the same weight) or how to adjust for their particular size (after all, why go through all the work of making it if it's not going to fit right?).  A stubborn yarn crafter like me may reverse-engineer it, but that's asking a lot from your users just to make sure they get what the picture shows.

  3. It's not hard to calculate and list.  This is the crux of the above.  Sure, there are many useful details that can be in patterns, but some of them require special equipment or some major calculations.  I understand if you don't want to go through that.  But gauge is not one of them.  You did a swatch and/or created the item you wrote a pattern for, right?  You may have winged it and wrote the pattern later, but that means you have the finished item.  Get a ruler out and measure your gauge.  If you're simply writing the pattern, you either got the gauge from a swatch or you're using a set gauge to calculate out your pattern.  Show you work; list that gauge!  There is no excuse not to know that information.  List it on the damn pattern.
So, yeah, you get what you pay for.  But if you have any ounce of kindness towards those you wish to use your pattern (or don't want a flood of emails from the users), list the gauge.  You should know it, so let your users know it too.  Yes, I know that some items it doesn't matter so much (like, say, blankets), and it's not so bad seeing no gauge listed there.  Still, it'd be nice to let you users know because they may end up with a lap blanket when they were trying to create a full one.  Anything wearable?  List gauge; no excuse.  It's needed. Socks are one of those items.  Hats are too.  Some people have big/small heads or big or small feet than 'average'.  Even if the pattern is 'one size', list gauge.  Give your users the tools they need to make your pattern work for them. It'd make everyone happy in the end.